I thought it would be good to give this post-jam wrap-up a permanent home here. You know, for posterity.
It's not surprising that the first jam game I was able to finish was made at a real-world meet-up. I was fortunate enough to have three talented artists at my disposal since few of the attendees could program. Working with them motivated me to finish the project so their hard work could see the light of day. My team did a great job with the art, but after seeing some of the feedback the game received it became apparent that the project had some shortcomings.
Since the score screen transitions directly to the title screen - which shows an intact egg atop the volcano - it sort of implies a cyclical narrative of rebirth, that the child born of the volcano nests there again and has to protect its progeny from the same dangers in the next round. It that sense, you only get one phoenix, who is continually reborn.
Molten Progeny's project page is over here.