Promises

Dec. 16, 2017

Made for Ludum Dare 40, with the theme "The more you have, the worse it is."

I guess you could call this a resource management and/or survival game, but that's sort of just the base I used to play around with using trust, debt, and promises as a game mechanic.

This is a post-jam version that has some visual improvements over the original.

All art and programming by me, which you can probably tell :P

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