Terrarium

Feb. 23, 2014

Find four secrets to escape the terrarium.

This game was made in 48 hours for Mini Ludum Dare #49 with the theme "non-human player." It's sort of an atmospheric adventure game. We tried to emphasize curiosity by letting players discover things for themselves. We used a Fez-esque collection system and did our best to channel a tone similar to Proteus.

Art and sound by Britt Brady - https://soundcloud.com/gloom-prophet

UPDATE
Though fancy, the lighting effects in the original submission were killing performance and leading to lag. The "Play" button below links to a revised version that removes the lighting effects and adds a few environmental clues to help players finish the game. The original submission can be found here.

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